游戏攻略

技能系统

2015-03-10 16:54:21

系统概述                                                                                       
       █ 游戏内每个武将都有各不相同的武将必杀技及谋略计,善用不同的技能,可以大大的增加战斗力。                                                                                                              
       █ 在【武将】界面点击每个武将,可查看其必杀技、谋略计及战法技能。

      必杀技                                                                                          
       █ 技能概述                                                                                                           
              ● 武将天生自带一个必杀技,且仅能拥有一个必杀技                                     
              ● 必杀技具有大范围杀伤效果和全屏特效                                                       
              ● 不同必杀技威力、范围和特效皆不同                                                          
              ● 必杀技不触发暴击、可以被闪避                                                                 
              ● 释放必杀技将跳过武将所带士兵的出手机会                                                
       █ 技能伤害                                                                                                           
              ● 武将必杀技的伤害涉及到几个方面的关联:武将本身攻击、技能基础系数、技能威力                                                                                                                             
       █ 技能威力                                                                                                                         
              ● 技能威力是专属于技能的属性值                                                                     
              ● 技能威力提升方式跟普通属性类似                                                              
              ● 一方面是,武将初始以及等级成长都能获取技能威力提升                           
              ● 另一方面,也会通过其他养成方式直接提升技能威力值                              
       █ 技能范围                                                                                                           
              ● 单一目标武将:前方处于同列的武将目标                                                   
              ● 单一目标最近:前方处于同列的最近敌方目标                                            
              ● 竖排:前方一列敌方目标                                                                            
              ● 所有武将:敌方所有武将单位                                                                     
              ● 所有士兵:敌方所有士兵单位                                                                     
              ● 全体:敌方全体                                                                                          
       █ 技能怒气                                                                                                           
              ● 每个技能需达到一定的怒气点方可进行释放                                                
              ● 释放需求的怒气点配置,一般而言配置5个怒气点                                     
              ● 武将每次主动发起攻击获得2个怒气点                                                       
              ● 战斗中,必杀技及其他特殊效果亦会回复怒气点                                         
              ● 当怒气点达到或超过怒气释放要求时,轮到武将出手即会释放必杀技         
              ● 必杀技释放后,扣除对应释放需求的怒气点数                                            
       必杀技(图)

      谋略技                                                                                          
       █ 谋略计在战斗中有两种施放方式,                                                                       
              ● 概率施放:普通攻击中有一定概率触发                                                         
              ● 对列无敌人时:100%施放                                                                            
       █ 谋略计的伤害:一定比例的武将攻击                                                                    
       █ 谋略计的范围:一般为有特殊条件判断下的范围,保证可以命中单位              
       谋略计(图)

      战法                                                                                             
       █ 武将战法分为3个类型,不同武将的战法搭配较自由                                           
              ● 被动加成武将属性类:韧性、气血、必杀、命中、闪避等                           
              ● 被动加成士兵属性类:闪避、暴击、气血、攻击等                                     
              ● 武将战斗触发类